Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Armed only with slings and with the protection of leather armors and wooden shields, Gymnets rely only on their mastery with the sling and their bravery to defeat the enemies: throwing stones with great precision, they damage armors and shields and often break enemy's bones.
Avanza da: | Teti |
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Avanza come: | Rhodian Slinger |
Costo: | 30 |
PF: | 46 |
Movimento: | 7 |
PE: | 82 |
Level: | 2 |
Allineamento: | legale |
ID | BM Gymnet |
Abilità: |
sling impatto | 10 - 3 a distanza | tiro di precisione |
Resistenze: | |
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lama | -20% |
perfora | -10% |
impatto | 0% |
fuoco | 0% |
freddo | 0% |
esoterico | 20% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 100 | 10% |
Campo di funghi | 2 | 40% |
Castello | 1 | 60% |
Caverna | 2 | 30% |
Colline | 1 | 70% |
Congelato | 2 | 30% |
Foresta | 2 | 60% |
Impervio | 100 | 20% |
Invalicabile | 100 | 90% |
Montagne | 2 | 60% |
Palude | 3 | 20% |
Pianura | 1 | 50% |
Sabbia | 3 | 20% |
Scogliera | - | 0% |
Villaggio | 1 | 60% |